GLB to glTF Converter
Open a self-contained GLB and export a complete glTF 2.0 resource bundle.
Read-only inspection
What each format can retain
STL contains triangle geometry only. OBJ/MTL adds UVs, normals, simple materials, and external textures. PLY commonly stores geometry and vertex properties. glTF and GLB can retain modern scenes, PBR materials, skins, morph targets, and animation when the engine can represent them.
No repair or quality reduction claims
Conversion does not claim to repair a model, make it watertight, preserve CAD precision, or make it ready for 3D printing. Geometry is never decimated and textures are never resized to control server load.